Chilling Boosts
Wrath of the Lich King (legacy) · 3 bosses

Pit of Saron

Pit of Saron is the first Wrath-era dungeon adapted to Mythic+, and Blizzard tuned it carefully — the ice-pillar intro phase is mobility-heavy but the bosses are forgiving. Three bosses, manageable trash, a clean +20 timer. Our squads love this dungeon because nothing weird happens that ruins your week.

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Pit of Saron
Squad notes

How our boosters time Pit.

The exact tips our squads brief clients on before pull. Useful even if you self-play and just want to follow the route smoothly.

  • Ice pillar intro: keep moving — standing still even one second eats the timer
  • Forgemaster Garfrost: kite him in a square, use boulders to break stacks
  • Ick & Krick: assign one player to chase Krick, ignore Ick until phase 2
  • Scourgelord Tyrannus: pre-position before the leap, raid-CD the Overlord's Brand