Legion (legacy) · 4 bosses
Seat of the Triumvirate
Season 1 rotation · closed 2026-08-11. These route notes still hold for the dungeon, but it is not in the current pool. See the Season 2 rotation →
Seat of the Triumvirate is a timer-tight, interrupt-heavy dungeon — the kind where every kick missed costs five seconds and three missed kicks costs the timer. Saprish rope-pull optimization is where our squads gain real time on the field. Below the level the standard pug strats stop working at +18.
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Squad notes
How our boosters time Triumvirate.
The exact tips our squads brief clients on before pull. Useful even if you self-play and just want to follow the route smoothly.
- Zuraal: kite the void cone away from the group, never tank-hug
- Saprish: rope-pull the southern patrol, skip the second hallway — saves 30 seconds
- Viceroy Nezhar: focus the boss, AoE adds in melee — don't tunnel either alone
- L'ura: pre-position for Black Hole, save defensives for the third void wave
Pick a level
Triumvirate timed runs — every key level.
22 price tiers for Triumvirate, from M+2 ($3.99 starter) to M+23+ push.
M+2
$3.99
~22 min · 155 IO
M+3
$3.99
~22 min · 170 IO
M+4
$3.99
~23 min · 185 IO
M+5
$3.99
~23 min · 220 IO
M+6
$3.99
~24 min · 245 IO
M+7
$3.99
~24 min · 260 IO
M+8
$3.99
~25 min · 275 IO
M+9
$3.99
~25 min · 290 IO
M+10
$8
~25 min · 320 IO
M+11
$10
~26 min · 335 IO
M+12
$11
~27 min · 365 IO
M+13
$13
~28 min · 380 IO
M+14
$21
~29 min · 395 IO
M+15
$28
~30 min · 410 IO
M+16
$39
~31 min · 425 IO
M+17
$42
~32 min · 440 IO
M+18
$57
~33 min · 455 IO
M+19
Custom Quote
~34 min · 470 IO
M+20+
Custom Quote
~36 min · 485 IO
M+21+
Custom Quote
~45 min · 500 IO
M+22+
Custom Quote
~36 min · 515 IO
M+23+
Custom Quote
~36 min · 530 IO
FAQ
Triumvirate — common questions.
Difficulty, bosses, route, and timing for Seat of the Triumvirate in Midnight Season 1.
Seat of the Triumvirate was rated hard in the Midnight Season 1 rotation, which closed 2026-08-11 — a demanding dungeon where pug groups routinely lose the timer above +12. Seat of the Triumvirate is a timer-tight, interrupt-heavy dungeon — the kind where every kick missed costs five seconds and three missed kicks costs the timer. Saprish rope-pull optimization is where our squads gain real time on the field. Below the level the standard pug strats stop working at +18.