Chilling Boosts
Legion (legacy) · 4 bosses

Seat of the Triumvirate

Seat of the Triumvirate is a timer-tight, interrupt-heavy dungeon — the kind where every kick missed costs five seconds and three missed kicks costs the timer. Saprish rope-pull optimization is where our squads gain real time on the field. Below the level the standard pug strats stop working at +18.

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Seat of the Triumvirate
Squad notes

How our boosters time Triumvirate.

The exact tips our squads brief clients on before pull. Useful even if you self-play and just want to follow the route smoothly.

  • Zuraal: kite the void cone away from the group, never tank-hug
  • Saprish: rope-pull the southern patrol, skip the second hallway — saves 30 seconds
  • Viceroy Nezhar: focus the boss, AoE adds in melee — don't tunnel either alone
  • L'ura: pre-position for Black Hole, save defensives for the third void wave
FAQ

Triumvirate — common questions.

Difficulty, bosses, route, and timing for Seat of the Triumvirate in Midnight Season 1.

Seat of the Triumvirate is rated hard for the current Midnight Season 1 rotation — a demanding dungeon where pug groups routinely lose the timer above +12. Seat of the Triumvirate is a timer-tight, interrupt-heavy dungeon — the kind where every kick missed costs five seconds and three missed kicks costs the timer. Saprish rope-pull optimization is where our squads gain real time on the field. Below the level the standard pug strats stop working at +18.